PhD project: Cultural histoical museum Dissemination and location based media


In archaeologically based museums, a contradiction often arises between the original objects and the environment in which they were found. The artefacts are removed from their original contexts and placed in a new context in the museum. In this way, the original surroundings lose their original objects, and the original objects find themselves in a new, recontextualized situation. Location-based media/AR can solve this problem by moving digital copies of the object back into the original context and at the same time bringing the original surroundings into the museum space, close to the objects.

At the Lofotr Viking Museum at Borg in Lofoten, the context and objects are also separated. And several of the archaeological structures in the surrounding terrain are no longer visible. Visitors therefore have problems understanding the cultural and historical significance of the cultural landscape and its relationship to the objects in the exhibitions. This is a general challenge that applies to many archaeological and cultural history museums.

In the PhD project, I will investigate how exhibitions can be complemented with digital forms of dissemination to improve the dissemination of knowledge. With the use of location-based media in general and Augmented Reality (AR), I want to clarify how landscapes, cultural heritage and objects can be linked together in a more comprehensible way. Such use of AR, in both exhibition and terrain, will also create an understanding of the time aspect of a cultural landscape, how objects and activities belong in different periods.


Portrait of a woman

Elin Tinuviel Torbergsen

PhD student

Les mer:

Do you like Assassin’s Creed Valhalla or Vikings?

Then you should check out this project! By recreating the Viking Age and medieval farms at Lofotr Viking Museum, we can show a different storytelling.